Tuesday, October 23, 2012
"Caesar Must Die" and "Simon Killer" (Philadelphia Film Festival)
Tuesday, September 4, 2012
Compliance
Even if events like the one portrayed here have taken place, Zobel nonetheless crudely fashions the situation in an implausible way and hammers hard at his message with contemptuously drawn, stereotyped characters and setting. He removes the audience from sympathizing with the characters (either mistakenly or because he wants us really to hate humanity) by making all the details of the situation, most importantly ones unknown to the central players, known to us from early on. And, with a crappy film-school aesthetic designed to try to dramatize a scenario lacking in cinematic appeal and a score that tries to force you into anger, "Compliance" seethes.
There's nothing wrong with a filmmaker being angry at people. Lars von Trier, most prominently with "Dogville," does this sort of thing all the time, but he knows how and picks his subjects well. Zobel clearly has ire towards the myriad of sexually abusive fast-food prank calls that have sprouted up recently. That these things happened is terrible. But you or I know that just by reading about them. Making a whole film whose core thesis is "strip-searching dehumanizes" or "fast-food working conditions suck" is a waste of time. There has to be more. Zobel scores few points for essentially documenting an inherently appalling spectacle. It's how he treats it, and earns it (or, in this case, doesn't), that really proves what he's all about. And he's done a shitty job of validating it, much like Ben Wheatley ("Kill List") and Lynne Ramsay ("We Need to Talk About Kevin") have recently. The emotions shown by the actors I guess are worth something, but even they seem somewhat calculated and slapdash. I admit that I was held by "Compliance" for much of its running time. But I would have been whatever way this story had been told, and I wish it had been under the control of someone much more capable, someone who could have seen the potential depths. D
Friday, July 13, 2012
Beasts of the Southern Wild
It takes place apparently during Hurricane Katrina, on an intensely communal island called The Bathtub off the Louisiana mainland. Hushpuppy (Wallis) and her father Wink (Henry) live in a couple of dilapidated dwellings with a lot of animals and have great kinship with their neighbors. Most people would call this squalor or poverty, but the two relish it and sense of place and community that these people have far surpasses many of those with a more conventional upbringing. The film seems too anxious to get moving, though, and I for one didn't get enough of this environment (save one sequence towards the start, one of only a few, that lives up to the title's promise of craziness) to feel ingrained in the movie. But Zeitlin doesn't seem too concerned with fleshing things out, and thus he lost me pretty early on. The rest of the film concerns their weathering of the extreme storm, and how they stay, and how it's frowned upon to stay. Also the human world (including health) intruding upon their seclusion. This could have been very interesting and engaging, but instead it feels flat and offhand (even if these are people who throw crabs on the table and say "pussy" and are in general "colorful").
Zeitlin and his screenwriting partner Lucy Alibar are pretty dramatically lazy all around, giving his heroine an absent mother and lines of "charming," essentially obvious narration to string things together. He also throws in some legendary creatures that seem to have no effect on the film other than to bloat the budget and to give some weight to Hushpuppy's bouts of stoicism. Sure, there is some real tenderness here at times, but that's largely due to Wallis and Henry (though there are some good lines at times). Nowhere near as restless as it should be, "Beasts of the Southern Wild" is problematic and ultimately fits right into the tradition of mediocre Sundance pictures. To say it's a major highlight of the independent festival's history is to discredit works like Shane Carruth's "Primer." (Even more outrageous may be the fact that it won the Camera d'Or for Best First Film at Cannes.) C
Saturday, June 30, 2012
Safety Not Guaranteed (and Abraham Lincoln: Vampire Hunter)
Dominic Cooper was the absolute right actor to cast as Henry Sturgess (who teaches Honest Abe in the vampire-hunting arts), and Anthony Mackie is good to have on hand as a freed slave, but having the stolid and too rigidly Lincoln-like Benjamin Walker as the great man was a huge mistake. A better or more game actor could have saved the film from becoming too polite, but Walker seems caught in the middle. The film can be dismissed on these grounds alone, so I suppose it's not particularly worth it to comb through the film's ridiculously-PC racial politics or lack of coherent follow-through. It all feels so tasteful, when very little of it should have been. It does look good, though: Caleb Deschanel (who shot the gorgeous "Natural" way back when), lends allure to mundane moments. C
Monday, October 31, 2011
Martha Marcy May Marlene; Tyrannosaur; Once Upon a Time in Anatolia (Philadelphia Film Festival)
Tuesday, October 25, 2011
Take Shelter
Saturday, September 24, 2011
The Black Power Mixtape 1967-1975
Sunday, August 14, 2011
The Guard
Friday, August 12, 2011
The Future
Tuesday, August 9, 2011
Terri
Sunday, July 31, 2011
Another Earth
Tuesday, June 21, 2011
The Ledge
Sunday, April 3, 2011
Attenberg; Shut Up Little Man! (New Directors/New Films)
Saturday, January 29, 2011
An Interview with Jon Foy, director of “Resurrect Dead: The Mystery of the Toynbee Tiles”
(src)“Resurrect Dead” played at the 2011 Sundance Film Festival in the U.S. Documentary Competition. Foy won the award for Best Director.
Flick Pick Monster: How did you conceive of this project and why did you choose this to be your first film?
Jon Foy: I think that for me a lot of this stuff happens on a gut level, so it’s really hard to know exactly why. I wanted to do something that seemed kind of fantastical, like magical realism, but this is all a documentary, it’s all true. And so I sensed that I could kind of present it is being this fantastical thing—that’s the mode of delivery, but it’s all real information and real events. That really appealed to me on that level. I’ve seen this kind of trend in Hollywood of doing films that are presented as found footage—stuff like “Blair Witch” or “Cloverfield” or things like that--- and that’s pretty cool, but to me it seemed interesting to me to go in the opposite direction, to take something as real and present it as unreal as possible [laughs].
FPM: I understand you composed the music and also edited the movie. How was that and do you like controlling all the aspects of the movie?
JF: Well, I self-funded the movie as a house cleaner. I spent 5 and half years working odd jobs. And the whole time I did clean houses. I did some other stuff: I did drug studies, I stocked shelves at a local food store. I did all sorts of crazy stuff. I was able to do everything myself because there was nobody that was controlling the money that was able to say, you’re crazy, directors don’t get to write their own scores.
I taught myself how to score specifically so that I could score this project. The score’s pretty key to the movie. I would say that goes back to what I said before about this being like a cinematic delivery: I wanted it to feel unreal, I wanted it to feel cinematic, like you’re actually seeing something that’s fictional. But again, it’s all very true-we’re not literally making anything up, it’s just that there’s this fantastical, whimsical music, and mysterious music going underneath that sort of elevates the mood of it.
I did compose the score, I edited, I shot it, I funded it, I directed it. I also did other smaller things, like the sound design and the sound mixing and the color. Pretty much everything, although I had a lot of helping as far as like dealing with concepts from Colin Smith, who also was producing the film. He would do a lot of quality control, of watching the film and letting me know, this part goes on too long, things like that, and he worked on the pacing…
FPM: What films and directors have influenced you? When I heard of this documentary, I was thinking it sounds kind of like Banksy [and his "Exit Through the Gift Shop"].
JF: We loved that movie. Well, that movie came out late in the game, in the last year or so, when our movie was being more or less wrapped up. But, yeah, certainly: we were so happy when we heard that movie came out that we actually went to the theater and saw it as soon as we could because we thought, oh my god another movie that’s kind of like ours [laughs].
And then what happened was I got into punk rock, and that shaped my understanding of this raw approach to art and feeling as if you can do things yourself, you don’t need to hire professionals. You can just do things, and if they’re a little rough, then whatever, they’ll come across as being more honest anyway.
It is a very lo-fi film. I pretty much learned how to do everything as I went [laughs]. Not a whole lot of training or anything. So I would say a mix of those two things: those wonderful, fantastical films, and then, as viewed through the lens of someone who cobbles together things very raw and immediate, through the lens of punk rock, that’s how you end up with stuff like this [laughs].
FPM: Without spoiling anything, do you feel like you’ve found a satisfying answer to the mystery of the tiles in the making of this documentary?
JF: Well, the answer is yes and no. We leave people to decide what they think, but we present our evidence, we’re satisfied with what we discovered, and where the story took us. We felt like it was an adventure, and we shared that on film. We hope that people will enjoy it as well. And I guess people can make up their own minds, because a lot of it is conjecture, a lot of it is guesswork; we bring together things from the past… And so I guess it’s kind of interesting: we leave people to debate it afterwards and leave them to decide what they think of what we found. But hopefully it’ll be entertaining, regardless of what people come up with.